


There are also signs that the spec will play faster in Legion - that is, it’ll require more rapid button-pressing. For one thing, this ain’t Great-Grandma Garona’s Garrote we’re gonna be using: The new version, with its 15-second cooldown, is meant to be weaved into our damage-dealing rotations, marking a significant alteration to Assassination’s current three-ability, no-cooldown rotation. There are a few key differences between “old” Assassination and Legion-era Assassination. It’s the same old spec we’ve known for years. We’ll still build combo points with Mutilate and spend them on Envenom and Rupture we’ll still rely heavily on poisons and bleeds to do much of our damage and we’ll still have Venomous Wounds and Seal Fate as passive abilities. On the surface, the preview blog makes it appear as though Assassination will be the least-altered of our three Rogue specs heading into Legion. By now you’ve already read the blog (or our summary of the highlights) let’s take some time this week to analyze its words a little more deeply - and ponder some of the big questions that we still want to see answered.

The class preview blog told us an awful lot, and yet not nearly enough, about the sorts of changes that Legion has in store for Rogues. When it finally came, it brought exactly what a well-crafted major class design reveal should: A lot of surprise, plenty of disappointment, a great deal of excitement, and a healthy dose of skepticism. Looks like WoW‘s Rogues are about to get a lot roguier.Įver patient and opportunistic, we Rogue players endured a longer wait for our Legion class preview than players of any other class.
